Kampeni Project Documentation
  • Introduction
    • Kampeni Introduction & Manifesto
    • Roadmap
    • Team
    • Terms, Disclosures, and other Legal Stuff
  • Tokenomics and Governance
    • Current Governance
    • Character NFT Overview
      • Minting Schedule and Initial Pricing
      • Kampeni Character Tiers
      • Kampeni Character Traits
    • NFT Tokenomics
      • Panic Seller Tax
      • Character and Item Staking
      • 0% Royalty Mitigation Strategy
      • Revenue Pools
    • In-Game Fungible Tokens
    • Decentralization Strategy
  • Gameplay
    • Overview
    • Distributed Storytelling
    • Character Stats
    • Character Abilities
    • Character Teambuilding
    • Guild Gameplay
    • Game Examples
    • Character Progression
  • The Political Economy
    • Overview
    • Monetary Policy
    • Fiscal Policy
    • The Role of Cities
    • Citizenship
    • The Role of Legendary Characters
    • Taxation & Wealth Distribution
    • The Role of Orders
  • Creator and Community Bounties
    • Community Bounties
    • Creator Bounties
    • Transfer of Ownership
    • Rules and FAQ
    • Bounty Log
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  1. Tokenomics and Governance
  2. NFT Tokenomics

0% Royalty Mitigation Strategy

We believe it is irresponsible to not collect a royalty (or alternative) while asserting we will continue to iterate and build on a project over the long term. Just like Web2 MMORPGs ongoing revenues are required to continue building and updating the game. Reliance on royalties is the typical NFT game strategy. However 3rd party exchanges may find ways to allow Kampeni NFTs to be sold without a royalty. We are considering taking the following steps to ensure Kampeni remains well funded with new revenue and can continue to grow:

  • Include royalty-free character tiers and items in the game.

  • Increasing the upfront minting cost to offset a lack of royalties

  • Limiting functionality of NFTs purchased without a royalty

  • Developing alternative revenue models (non-targeted advertising, real world events)

  • Creating opportunities for non-players to participate in Kampeni (betting on outcomes)

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Last updated 2 years ago